(Please note: high quality assets sharing is not allowed by this particular employer.)
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1. Background
In early 2023, I was approached by the Loyalty & Rewards team to solve a visibility and scalability issue around exclusive Premier customer events. I used this as an opportunity to lead a cross-functional design initiative grounded in Design Thinking and experimentation. This opened space for rapid idea testing, helping stakeholders embrace iteration over perfection.
2. Design Sprint
I facilitated a remote, three-week design sprint (inspired by Google’s model) that involved stakeholders from across the business. Using FigJam and structured exercises like persona creation, experience mapping, and wireframing, we defined the core problem: Premier customers lacked a central, personalised, engaging platform for events. The sprint culminated in an interactive prototype and a delivery plan, approved within two weeks.
3. Technical Delivery
With just two months for build, I provided continuous design support to development, copy, analytics, and third-party teams. We worked in agile sprints with daily standups, solving issues around secure data capture, multi-channel scalability, and legacy brand integration. Design was actively involved in risk assessment, iteration, and efficient handovers.
4. Challenges & Solutions
Key blockers included:
- App release limitations → solved by deploying a demo micro-site.
- Data capture complexity → solved via cookies + third-party data mapping.
- No existing templates → I built the flow from scratch, creating a future-proof blueprint.
Despite shifting brand timelines, I adapted designs across systems and led UI delivery using Figma, supported by my team for faster output.
5. Testing & Analysis
User testing validated the solution’s UX. I then initiated both quantitative and qualitative post-launch analysis:
- Quant: Funnel tracking revealed drop-offs and validated key engagement points.
- Qual: Surveys uncovered user sentiment and pinpointed weaker screens.
Both sets of insights directly informed iteration and future planning.
6. Performance Metrics
- 7,824 customers reached
- 1,282 clicked through from 1,351 impressions
- 846 completed preference submission (87% of engaged users)
- CTR grew from 4% to 64% over 3 weeks
- “Coming Soon” content drew 40% (football) and 34% (tennis) interest
- 15–35% returned weekly to explore new content
These metrics confirmed strong appetite and willingness to engage, especially with relevant, tailored offers.
7. Hypotheses Validation
- Engagement: 17.3% CTR on event promo; optimal entry point placement.
- Willingness to share preferences: 87% submission rate post-click.
- Interest in future events: 30–40% chose “coming soon” categories.
- Retention: Weekly return behaviour inconclusive but promising.
Hypotheses around relevance, trust, and personalisation were largely validated, showing high potential for scale.
8. Outcomes & Key Findings
The project proved the value of design-led, cross-functional experimentation. We saw rapid delivery, strong engagement, and deep collaboration across new and existing teams. My team became a go-to for innovation pilots, and we reframed expectations around speed, ownership, and what design can deliver beyond UI. This is one of the fastest product rollouts in my Barclays tenure, with strategic impact across sponsorship, marketing, and analytics.
9. Launch
The platform debuted in July 2025, allowing all Premier customers to access and sign up to the full range of events and experiences, according to their personal preferences.